- New Features
Once again, many of the new features with version 4.1 were inspired by thoughtful
customer input. Your comments and suggestions are always appreciated!
Here is a summary of Kaleider 4.1 enhancements:
- Effect Controls => A small Effect
Controls bar can optionally appear at the top of the screen while creating
effects. It shows information about the currently selected effect, including a
Descripion, Position, Size and Tile Size.
The Position X & Y values and the Size Width & Height values
can be entered to adjust the effect outline. Of course,
it is usually more convenient to move and size the effect with the mouse as before,
but this makes it much easier to set exact values for people who wish to create
pattern Tiles of a specific size. Effect Controls will
automatically disappear when the effect is rendered. The appearance of Effect
Controls is controlled by the Show Effect Controls option under the
View Menu or the Popup Menu.
- Multiple Patterns => Kaleider
now has the ability to work with more than one 'Pattern' at a time. Each
Pattern can have its own source image and its own rendered effect. A new
Patterns Menu provides options for creating new Patterns and switching
between existing Patterns. A Patt X button on the Kaleid
Tools panel provides similar options (the X indicates the currently active
Pattern). The current Pattern can be copied to a new
Pattern, which essentially makes it possible to preserve the displayed effect
at its current state while you proceed on with further manipulations, tile shifting,
loading different source images, etc. Each Pattern maintains its own
- Pattern Combos =>
A new Combine Patterns screen makes it possible to design
composite images called Pattern
Combos that can utilize the Multiple Patterns described above.
A Pattern Combo always begins with a Background that covers the entire
image. Additional Areas can be created in several predefined shapes
(rectangle, square, circle, oval, diamond and hexagon), or a custom shape can be
defined by clicking the mouse. The Background and each Area can
be filled with a solid Color or a selected Pattern. If a selected
Pattern currently shows a source image rather than a rendered effect, then the
Area will be filled with that image (optionally scaled to fit), thus making it
possible to include non-patterned pictures within Pattern Combos. Also,
if Rooms is activated for a selected Pattern, then the Area can
be filled with the 3D Room scene (again optionally scaled). The
Pattern Combos feature might be useful for such people as quilters, rug makers
and other fabric designers. Perhaps also for applications like creating picture
frames, stationery borders, etc.
Scaling => A Scale button has been added to Edit Tools
(next to Upscale). It will toggle on/off the appearance of a small box
with controls for Scaling the currrent effect Tiles. A slider can
be used to interactively rescale Tiles to any size from 10% to 200% of the
original Tile size. Or, a Scaled Tile Width value can be entered
and Update pressed to rescale to an exact size. Reset can be
pressed to quickly restore Tiles to their original size (100%).
The Tiling Menu includes a new Wander Zooming option (or just press
the F3 key) that will continuously rescale Tiles smaller and larger during
automated Wandering motion, creating a sensation of zooming in and out.
(The Wander button can also be right-clicked to set options.) The
Automatic Effects Configuration screen
Wandering tab includes an option to enable Random Tile Zooming during
Auto Effects. Tile Scaling/Zooming activity is also captured when
recording Scripts, and the
Script Editing function provides options to control Tile Zooming in
recorded Tiling Actions.
- Motion Sensitivity
=> There is now a Motion Sensitivity option in the Tiling
Menu, and it can also be accessed by right-clicking the Wander button.
Motion Sensitivity adjusts the relative strength of Tile movements.
It is set via a slider to values from 1% to 100%, with 100% being full, normal
motion. It can be applied to manual Tile shifting with the mouse and/or
automated Wandering motion. Setting Motion Sensitivity to lower
percentages has the effect of making Tile movements seem slower and more
precise. For example if set to 1%, Wandering motion will progress very
gradually, one pixel at a time, so the evolution of effects is more relaxing to watch.
- Dual and Quad View Rooms =>
Room scenes can now be replicated into double or quadruple partitions.
The Rooms Menu provides Single View, Dual Views and Quad
Views choices (or right-click the Rooms button). With the Dual
Views choice, the screen is split into left and right halves, with the right half mirroring
the Room scene on the left. Quad Views divides the screen into 4
symmetrically reflected scenes. The multiple scenes are continuously updated
with any Shifting, Wandering and Roaming activity. The
Room Options screen provides a Views choice that serves as an initial
A Random Views option is available in the
Automatic Effects Configuration screen Rooms tab to randomly select
Views during Auto Effects. Views settings are captured when
recording Scripts, and Views
for recorded Room Actions can later be revised with Script Editing.
- New Mirror Patterns => 3 new groups of
predefined Mirror Patterns are available, 4 varieties each of Rectangle
Corner Slot, Diamond Corner Slot and Diamond Side Slot (so 12 in
all). These are fairly simple patterns, but they can create quite interesting
effects, tending to look like spiky-edged quilt or rug designs. Centering
has also been improved for many of the Mirror Patterns.
Click for Kaleider 4.0